This story about a lonely lighthouse keeper who stranded on an island far from land. To save your life, you will have to face the mysterious inhabitants of the island and peer into the darkness. Just always keep concentration, because the Keeper is somewhere nearby...

ABOUT A GAME

This is a small 2D roguelike shooter which made solo in a week. The game was originally created for submition in UDC Jam #25, but I didn't upload it before the deadline. 

In this game, you can shoot strange creatures to gain energy, unlock new weapons, and upgrade your lighthouse to shoot strange creatures more often and more spectacularly. There are 7 rounds (days) in the game, during which you need to accumulate enough energy to get out of the island. Simple and addictive gameplay, nice graphics, pleasant music will definitely give you 10 minutes of exciting experience!

CONTROLS

- LMB : shoot

- RMB / Spacebar : use radar (if unlocked)

- A / D : change weapons ( if multiple weapons are unlocked)

- 1,2,3 : choice concrete weapon ( if multiple weapons are unlocked)

- ESC : Pause (Not in WebGL fullscreen mode)

CREDITS

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Gamedesign, code, art 

 Aleksandr Fedotov

Playtest 

Dmitriy Poroshin 

Sergey Ratnikov


The following game assets are used in the game:

Graphic arts

Creature Sprites by Penusbmic

Main menu background by Sam

Tileset Sprites  by aamatniekss

UI Sprites by Positron

Babaha VFX by Untiedgames

Music

Main menu music - My Dark Passenger by Darren Curtis

Night Music - Big Crumble by Komiku

Fonts

Sierra Font 008 by Goatmeal

Ancient Modern Tales by GamedevDan

StatusReleased
PlatformsHTML5
Release date Mar 15, 2023
AuthorBarlogdao
GenreSurvival, Shooter
Made withUnity, Audacity, Aseprite
Tags2D, Dark, Indie, Mystery, Pixel Art, Shadows, Singleplayer, Unity
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse, Touchscreen

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